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5 video game franchises that should have a mobile phone entry

Video games have a long history of invention and evolution. Gone are the days when games were limited to pure points and arcade stores. With the evolution of technology, games have seen massive changes. But, of course, PCs and consoles aren’t the only platforms enjoying the benefits of modern technology.

With advances in mobile processors and GPUs, the boundaries of gaming on mobile phones are constantly being pushed. As a result, recent times have seen mobile adaptations of popular games like PUBG, Call of Duty, etc. While there are some scope limitations, these five video game franchises should be looking to break into the mobile market.

Disclaimer: Games have been considered based on the scope of keeping their console versions on mobile.

5 Big Video Game Franchises That Could Enter The Mobile Gaming Market

5) Halo

The mobile adaptation may not have to keep the same title as the latest version. It won’t be the easiest task to translate what can be done on a PC/console to portable devices. However, there’s room for it, especially given how PUBG, Apex Legends, and Call of Duty have been brought to a smaller screen.

While single-player campaigns may be asking too much, 343 Industries can easily apply their free-to-play model for a mobile version. The game can focus on Team Deathmatch and other related modes.

4) Hollow Knight

Fans have been waiting for Hollow Knight Silksong, but its release dates have yet to be revealed. As things stand, a Hollow Knight video game on mobile may be unrealistic. However, the game will require minimal adjustments for mobile devices. Unlike Halo Infinite, the game’s requirements are limited, making it a great potential candidate.

If the video game comes to mobile, players will be able to enjoy the side-scrolling adventure on their handheld devices. It is unlikely that the features of the game will need to be heavily modified. This will ensure that the experience on the mobile version won’t be much different from what the console edition brings to the table.


If there are two prominent names in the MOBA video game scene, they are League of Legends and DOTA 2. While passionate fans of the two franchises compete on different terms, Riot already has a mobile entry with Wild Rift . However, Valve could easily enter the market with a mobile version of the DOTA franchise. It’s been well documented that MOBAs can be played competitively on handheld devices, and DOTA’s mobile adaptation will amaze many.

The main MOBA has more than a hundred champions, different game modes and one of the largest professional stages in the world. The mobile version will likely have fewer starting champions and a limited reach. However, since it could recreate the core gameplay to a large extent, Valve would have to create a mobile version if it wants to tap into the market.

2) Borderlands

Gearbox recently made headlines with Tiny Tina’s Wonderlands, a spin-off from the main series. This clearly shows the studio’s desire to work on paths less traveled. A mobile adaptation set in the Borderlands universe won’t be the most unrealistic endeavor. In all likelihood, the content will be different from what games have offered in the past.

If there is ever a Borderlands video game on mobile, it will likely be a live service. The scope of such a concept is enormous, given the limitless potential for creating particular weapons and other items. The main games also have co-op, so creating a team shooter would be a good idea.

1) Forced

Although there are several racing games in the mobile market, there is a distinct lack of quality. The majority of mobile racing games lack depth and show the limitations of yesteryear. However, the capabilities of modern hardware are far greater, and fans have tried the now-discontinued Forza Street before. The game only offered a limited portion of Forza Horizon and Motorsport games but showed the developers’ desire to enter the mobile market.

You would think that the failure of Forza Street might deter developers from entering the mobile market. However, a revamped approach with a more complex video game could help developers turn things around.

Edited by Siddharth Satish

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