A long time ago, in 1982, a game called Sokoban was released for the NEC PC-8801. It was a simple puzzle game about pushing boxes through a warehouse to get them to certain places; it has come to captivate the imaginations of so many puzzle designers that it has become its own genre of jigsaw puzzles.
30 years later, in 2012, two game designers called Alan Hazelden and Lee Shang Lun met, and after playing (and liking) each other’s games, they decided to work together on “a jam game. four hour quick “. This game rolled up way out of reach and eventually became Sokobond, a chemistry-themed re-imagination of the Sokoban genre, in which you have to move atoms around in order to create beautiful compounds.
And before you start worrying that your C in GCSE Chemistry won’t get you very far in this game – there is “no chemistry knowledge required” just like you don’t need to know plumbing to play. a Super Mario game.
But what is Sokobond Is have hundreds of mind-boggling atomic puzzles ready for your review, a September 2 release date on the Switch eShop, and an all-new localization for French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese, Japanese, Korean, Russian, and Portuguese Brazilian.
Now how do you say “this puzzle makes me wanna melt my own eyes” in Brazilian Portuguese?