Growth of the video game software market
The global video game software market size is expected to grow from $197.54 billion in 2021 to $226.97 billion in 2022 at a compound annual growth rate (CAGR) of 14.9%. The growth of the market is mainly due to companies reorganizing their operations and recovering from the impact of COVID-19, which previously led to restrictive lockdown measures involving social distancing, remote working and closure of business activities which resulted in operational challenges. The video game software market is expected to reach $380.06 billion in 2026 with a CAGR of 13.8%.
The trade research company offers the Global Video Game Software Market 2022 report in its research report store. This is the most comprehensive report available on this market and will help you gain a truly global perspective as it covers 60 geographies. The regional and country breakdowns section gives an analysis of the market in each geography and the market size by region and country. It also compares historical and forecast market growth and highlights important trends and strategies that market players may adopt.
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The video game software market includes sales of video game software by entities (organizations, sole proprietorships, and partnerships) that produce video game software, including companies involved in design, documentation, installation and support, producing and distributing video games. This also includes companies that are involved in design and development only or publishing only.
Some key players in the video game software market are Microsoft, Tencent Holdings Co Ltd, Nintendo Co ltd, Sony Corp, Netease Inc., Electronic Arts, Google, Financière de l’Odet, Take-Two Interactive and Bandai Namco Holdings Inc.
The countries covered in the global video game software market are Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland. , Israel, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Norway, Peru, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, Thailand, Turkey, United Arab Emirates, United Kingdom, United States, Venezuela, Vietnam.
Regions covered in the global video game software market are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Europe. ‘Africa.
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The table of contents of the report includes
2. Structure of the report
3. Characteristics of the video game software market
4. Product Analysis of Video Game Software Market
5. Video Game Software Market Supply Chain
22. Major mergers and acquisitions in the video game software market
23. Market Context: Software Products Market
26. Copyright and Disclaimer
This report covers market trends and dynamics of the Video Game Software Market in major countries – Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK and USA. United. The report also includes consumer surveys and various future opportunities for the market.
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