Puzzle game

Legendary puzzle game Portal returns with raytracing in November

It turns out that Portal: Companion Collection isn’t the only series update we’re getting this year. The original PC game is getting a ray-tracing update soon, and it will give the legendary puzzle game its new coat of paint since it debuted in 2007.

Nvidia just held its GeForce Beyond showcase, which showcased its new 40 series of graphics cards. To show off the capabilities of the new 4080 and 4090 GPUs, Nvidia has also released a number of trailers. One of them was Portal with RTX, which looked downright gorgeous. It’s packed with familiar sights like companion cubes, high-energy pellets, and of course, the swirling blue and orange portals themselves. The ray-tracing difference is immediately clear: those floating pellets cast light off the walls as they move through the air, and there’s plenty of glow coming from the screens in the test chamber. In addition to raytracing, brought to the game via Nvidia’s AI-assisted modding tool, RTX Remix, there are also new art assets. You can see examples, such as the red pressure plate switches, in the trailer.

All of this beauty will be coming to Portal via an update in November, although no specific day has been named. Portal with RTX will be a free update for all Portal owners, so if you have a capable machine, you’ll be able to see the game in all its new glory – an Nvidia 40-series card isn’t necessarily required. Don’t expect to see the same results on Steam Deck without modding though. Ray tracing can be achieved if you’re running Windows on the device, but it doesn’t happen natively.

Portal has actually made headlines a few times this year, and one story tied into the aforementioned Companion Collection on Nintendo Switch. Half-Life 2 and Portal 2 beta content was actually found in the files for that game. Portal writer Eric Wolpaw also recently expressed a desire to create Portal 3.