In an effort to bring more games to Windows 10, Microsoft is updating its store terms to give PC game developers a bigger share of game sales. From August 1, developers will earn 88% of their revenue.
Typically, developers report around 70% of the profit from each game sold on different platforms. But recently that has changed: like Microsoft,takes a 12% share. In March, said he would cut his cut for the first million dollars in revenue each year from 30% to 15%, as a result of . And Steam takes 30% of all sales made for the first $ 10 million sold.
On Microsoft’s side, the change does not require any exclusivity agreements, Sarah Bond, corporate vice president and head of game creator experiences and ecosystem, told CNET on Wednesday. The goal is to encourage more people to develop PC games and include the PC in development on all platforms, she said.
The news comes about a week after Microsoft unveiled its new, which allows independent game studios, start-up game developers, and individual creators to access Microsoft’s cloud tools while they create and develop their games. New tools like these have made it easier to create games that can span PC, mobile and console, Bond said.
“The idea that a game is designed for a single platform is slowly starting to fade,” Bond said. “In the future, the games will be able to play everywhere, and that is part of the possibility of doing so. ”