Pc game

The system requirements for Elden Ring are suitable for a modern PC game, in fact

Elden Ring publisher Bandai Namco finally revealed the system requirements for the highly-anticipated game earlier today, and while some of the game’s recommended specs might seem a bit odd – especially the memory – there’s really nothing to see here.

According to the minimum system requirements published by the developer, you will need 12 GB of RAM, an Nvidia GeForce GTX 1060 3 GB or Radeon RX 580 and a Core i5-8400 or Ryzen 3 3300X processor. If you’re used to seeing most PC games only requiring 8GB of RAM, I’ve got bad news for you: those days are probably over, especially in the world of AAA games like Elden Ring.

And if you want to know Why those days are over, you just have to look at the system specs of new consoles. The PS5 and Xbox Series X both have 16GB of system memory, although this is shared between the processor and the graphics card. And while the game is releasing on older platforms, you just have to look at the nonsense that happened with the launch of Cyberpunk 2077 to see why it’s probably best not to base your expectations on the release. latest generation of the game.

Service engineer installs new RAM memory chips on the laptop

(Image credit: Viktollio/Shutterstock)

You really should have a 16GB gaming PC anyway

In the world of PC components, we constantly go through ups and downs when it comes to RAM prices. A few years ago, RAM was going through a shortage similar to the best Nvidia and AMD graphics cards right now. Back then, a 16GB kit of DDR4 memory was extremely expensive, but those days are over.

Just look at Newegg, where you can get a pretty solid kit from DDR4 memory with two 8GB DIMMs for around $60 in the USA. As for an upgrade, it’s what you’d spend on a new game anyway, and it will make your system much more capable of running new games as they come out.

It was as long as we totally recommended people to get an 8GB system, but that was at the very beginning of Windows 10. Since then, Microsoft’s operating system has become heavier. Even if Elden Ring only “required” 8GB of RAM, you would still run into issues where Windows would just decide to download and install a system update willy-nilly and then your framerate would go straight down the toilet. .

So it’s no surprise that most respectable pre-built gaming PCs and gaming laptops these days come with 16GB of RAM as standard. When it comes to playing the best PC games, 8GB of RAM really is the new 4GB. I don’t recommend it.

GTX 1060 on the test bench

(Image credit: future)

Graphics card requirements are literally piece of cake

Sometimes it’s a hard pill to swallow, but graphics cards start to show their age after a few years, especially after a major generation of consoles are released and start lifting the most common configurations that developers create graphics for. games. And in the grand scheme of things, Elden Ring is much lighter when it comes to graphics card inflation than other recent games. If you need proof, watch Dying Light 2 and its recommended RTX 3080.

Elden Ring recommends an Nvidia GeForce GTX 1060 for its minimum spec, and that’s the 3GB version, not the more common 6GB version. A bit of graphics card history for anyone not as dumb as me: Nvidia caused quite a bit of controversy at the time (the day being 2015) for releasing two versions of the GTX 1060.

The problem wasn’t that there were two SKUs with different amounts of VRAM, the problem was that they were completely different GPUs. The 3GB GTX 1060 had fewer CUDA cores, which meant calling it a GTX 1060 in the first place was a bit misleading.

And this weaker version of the GTX 1060 is the minimum requirements. To put that into perspective, this was an entry-level graphics card. seven years ago. Surely there are people who are going to be left behind with this game, but those people are probably not able to play a AAA PC game that comes out anyway. And chances are, if they’re using a weaker GPU than that, they probably don’t really care about being kicked out of an RPG that’s already fairly niche to begin with.

Among the 20 best GPUs of the last Steam Hardware Survey only two of them are weaker than the GTX 1060 3GB – the GTX 1050 and the GTX 1050 Ti. And the GTX 1050 Ti isn’t that far off the performance of the GTX 1060, and should be able to hold its own in Elden Ring, although you might need to drop the game resolution to 900p instead of full 1080p.

As the technology that powers our favorite games becomes more advanced, it’s only natural that the hardware we need to play those games will also be more advanced. There are definitely developers out there who go overboard and lazily optimize their games and just recommend ridiculous graphics cards to brutally force performance.

being in armor on the right fighting a giant in armor on the left

(Image credit: FromSoftware, Bandai Namco)

And by the way, just look at Dark Souls 3

Considering the disaster that was the original Dark Souls on PC, From Software actually has a pretty decent track record when it comes to accessible PC ports. Dark Souls 2, Dark Souls 3, and Sekiro all run like a dream on PC, although I have a very specific issue with each of them (ultrawide support, anyone?).

But if you look at Dark Souls 3, users are recommended to have at least an Nvidia GeForce GTX 970. It’s basically the same level of performance within 2% or 3%. Sekiro: Shadows Die Twice basically has the same system requirements, which makes sense considering it’s on the same engine.

But if there’s one thing I know about Sekiro and Dark Souls 3, it’s that both games run like an absolute dream on any hardware I test them on – I’ve even played Dark Souls 3 with no problem on an Ultrabook. When you take Elden Ring’s relatively light system requirements and combine that with the developer’s good history when it comes to PC ports over the past decade, the fear that this is an unwieldy mess really starts to kick in. vanish. .

I will absolutely be running this game through my graphics card gauntlet when it releases on February 25th, and I can’t wait to see how it performs on GPUs that exactly match those minimum specs. So, like, stay tuned for that.