Mobile game

Tokyo Studio’s first mobile game comes to an end after five months

Ghostwire: Tokyo developer Tango Gameworks will end support for its mobile game, Hero Dice, on August 31, just five months from the title’s launch.

Japanese studio Bethesda, led by Resident Evil creator Shinji Mikami, launched the game on March 31 this year and, according to ZeniMax Asia (H/T a Resetera thread), will discontinue the service after just three months. It has been confirmed that starting today (June 30), players will no longer be able to make game-related purchases on Google Play or the iOS App Store.


Related: Ghostwire: Tokyo – After The End Full Side Mission Walkthrough

The first mobile game created by Tango Gameworks, Hero Dice is a board-style turn-based combat title allowing single-player play, as well as cooperative multiplayer for up to four people. Users have cards and heroes at their disposal, with the rolls of the dice determining the moves made by the various heroes. Cards are also used to trigger effects during play.

The decision to shut down the game should make the studio’s upcoming mobile projects even more intriguing, as they should hopefully ensure the next title is a smash hit.

Mikami, the founder of Tango Gameworks, previously revealed that he intended to have the studio develop smaller games not just based on the horror genre after the launches of The Evil Within in 2014 and the larger recent Ghostwire: Tokyo, which was released for PC and PlayStation 5. on March 25.

“I hope to eventually change the image that Tango Gameworks currently has,” he told Famitsu in quotes transcribed by VGC in March. “At this time, we are still considered a survival horror-only studio.

“Of course, it’s good that fans see us as a studio with a reputation for developing horror and survival games. But we also want to be seen as a studio capable of creating a wider variety of games. We will be releasing new more and more new games in the future, starting with Ghostwire: Tokyo, so please give us your support.

Next: 10 Hidden Areas And Objects In Ghostwire: Tokyo Everyone Missed